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Player Class Reference

#include <player.hpp>

List of all members.

Detailed Description

Harald Krippel <harald@the-develop.net>

Definition at line 30 of file player.hpp.

Public Member Functions

void createOdeBody (dWorldID odworld, dSpaceID odspace)
void GetPosition (sgCoord *bodypos)
void kbd (char key)
void maus (float x, float y)
void setCamera (const dReal pos[3], const dReal R[12])
void SetPosition ()
void setTransform (ssgTransform *objtrans, const dReal pos[3], const dReal R[12])
void update (float dt)

Public Attributes

float camhight
float camradius
float camrotw
int camtyp
dSpaceID car_space
sgMat4 cmat
int controller
float fmax2
float gmox
float gmoy
float gox
float goy
int jaxis [2][2]
char kbback
char kbcamheightadd
char kbcamheightsub
char kbcamradadd
char kbcamradsub
char kbcamrotadd
char kbcamrotsub
char kbforward
char kbleft
char kbright
float netrotspeed
float nettransspeed
ssgTransform * objtrans [MAX_PLAYER_OBJ *2]
dBodyID odbody [MAX_PLAYER_OBJ]
dGeomID odbox [MAX_PLAYER_OBJ]
dJointID odjoint [MAX_PLAYER_OBJ]
dMass odm
dGeomID odsphere [MAX_PLAYER_OBJ]
sgCoord pos
float rotspeed
float tmprotspeed
float tmptransspeed
float transspeed

The documentation for this class was generated from the following files:

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